# KI18n Crate for Rust [![Crates.io](https://img.shields.io/crates/v/ki18n)](https://crates.io/crates/ki18n) [![Documentation](https://docs.rs/ki18n/badge.svg)](https://docs.rs/ki18n/) KI18n is a cross-platform internationalization framework used by KDE applications. This crate is meant to allow using KI18n with Rust and [qmetaobject-rs](https://github.com/woboq/qmetaobject-rs) crate. # Motivation I love KDE. I have been using it as my primary DE for quite a while. I also like Rust Programming Language. Currently, it is nearly impossible to use any KDE frameworks from Rust without some C++ FFI. While FFI is never easy, complexity with C++ is exponentially more than plain C due to the Object-Oriented nature of C++, which is entirely different from Rust's somewhat functional design. If possible, I would like the Tier-1 KDE Frameworks to be usable from pragmatic Rust in a somewhat natural fashion. I am currently interested in KDE frameworks that are usable with QML. # Requirements This crate requires KF5I18n to be installed or at least present in the system. ## Ubuntu ``` shell sudo apt install libkf5i18n-dev ``` ## Arch Linux ``` shell sudo pacman -S ki18n ``` # Custom Location for KF5I18n The crate searches from KF5I18n using either the environment variables (KF5_I18n_INCLUDE_PATH and KF5_I18n_LIBRARY_PATH) if they are set or just searches at /usr/include /usr/library # Example ```rust use cstr::cstr; use qmetaobject::prelude::*; use ki18n::KLocalizedContext; fn main() { let mut engine = QmlEngine::new(); KLocalizedContext::init_from_engine(&engine); engine.load_data(r#" import QtQuick 2.6 import QtQuick.Controls 2.0 as Controls import QtQuick.Layouts 1.2 import org.kde.kirigami 2.13 as Kirigami // Base element, provides basic features needed for all kirigami applications Kirigami.ApplicationWindow { // ID provides unique identifier to reference this element id: root // Window title // i18nc is useful for adding context for translators, also lets strings be changed for different languages title: i18nc("@title:window", "Hello World") // Initial page to be loaded on app load pageStack.initialPage: Kirigami.Page { Controls.Label { // Center label horizontally and vertically within parent element anchors.centerIn: parent text: i18n("Hello World!") } } } "#.into()); engine.exec(); } ```